Skulker

Skulkers hide in the shadows and are experts at sneaky takedowns.


Base Class

Skulker Dice

You have 4d6 that you can use to fuel your Skulker features. You regain expended Skulker Dice on a short or long rest.

Stealthy

You can roll a Skulker Dice and add the result to a stealth check.



Archer 1

3 SP | 4 HP | +1 Skulker Dice

Steady Aim

You can expend a skulker dice and add it to the result of a ranged attack roll. In addition, you don't suffer a penalty to ranged attacks made against targets within 5 feet of you.

Archer 2

3 SP | 4 HP | +1 Skulker Dice

Double Shot

When you attack with a ranged weapon, you can fire two arrows or bolts with one attack. Make two attack rolls. This action counts as one attack for the purposes of multiple attack penalty. You can use this feature a number of times equal to half the maximum roll of your skulker dice.



Assassin 1

3 SP | 4 HP | +1 Skulker Dice

Sneak Attack

When you hit a creature with an attack roll while hidden, you can add your Skulker Dice to the damage roll. You can add a maximum of 1 Skulker Dice to a single attack.

Assassin 2

3 SP | 4 HP | +1 sneak attack maximum | +1 Skulker Dice

Disappear

When you use sneak attack on a creature, it has a -2 penalty to checks made to find you when you hide again.



Thief 1

3 SP | 4 HP | Trained in thieves' tools | +1 Skulker Dice

Sticky Fingers

You can roll a Skulker Dice and add the result to a sleight of hand check or thieves' tools check. In addition, attackers have a -2 penalty to opportunity attacks made against you.

Thief 2

3 SP | 4 HP | +1 Skulker Dice

Pickpocket

Whenever you hit a creature with a melee attack, you can attempt to steal something from it. You gain a +2 bonus to the slight of hand check.



Tracker 1

3 SP | 4 HP | Trained in survival | +1 Skulker Dice

Forester

You can expend a Skulker Dice and add the result to a survival check. In addition, you automatically know what type of creature a set of tracks belongs to.

Tracker 2

3 SP | 4 HP | +1 Skulker Dice

Hunter's Mark

When you hit a creature with an attack, you can affect it with this feature. A creature affected by this feature has a -2 penalty to checks made to hide from you. In addition, you gain a bonus to damage rolls against the target equal to your Skulker Dice. You can add a maximum of 1 Skulker Dice to a single attack.