Summoners call forth all manner of creatures to carry out their objectives.
You can summon a familiar spirit to your aid. Choose the spirit's form from the Familiar Spirits list. You can summon or dismiss it using 1 action. You and your familiar are lifelinked. Changing the spirit's form can be done over the course of a short or long rest.
Choose 2 evolutions from the General Evolutions list to give to your familiar spirit.
3 SP | 3 HP
Your familiar is exceptional at shrugging off damage. Whenever your familiar takes damage, it rolls 2d4 and reduces the damage taken by the amount rolled (to a minimum of 1).
Increase one of your familiar's ability scores by one. This evolution can be chosen multiple times.
You can use a reaction to use your familiar's AC in place of your own when you are the target of an attack.